// Copyright (c) 2009 Mike Haight, Andy Kipp
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.

#pragma once

#include "stdafx.h"
#include "Window.h"

namespace HandBanana { namespace Core
{
    /// <summary>
    /// Represents Direct Input 
    /// </summary>
    class Input
    {
    // Constructor
    public:
        Input(boost::shared_ptr<Window> argWindow);


    // Destructor
    public:
        ~Input(void);


    // Key States
    public:
        bool KeyDownState(int argKey) const;

        bool KeyUpState(int argKey) const;

        bool KeyPressedState(int argKey) const;


    // Public Methods
    public:
        void Acquire(void);

        void Unacquire(void);

        void Update(void);


    // Private Data Members
    private:
        bool                        mAcquired;

        boost::shared_ptr<Window>   mWindow;

        unsigned char*              mCurrentKeyStates;
        unsigned char*              mPreviousKeyStates;
        unsigned char               mKeyStates1[256];
        unsigned char               mKeyStates2[256];

        IDirectInput8W*             mDirectInputObject;
        IDirectInputDevice8W*       mDirectInputDevice;

    };
} }